Think BIG.

The task of rebuilding the once mighty house of cards Sega crafted for themselves back in the 90s remains the Sonic factory’s driving ambition & while such success may still remain a fair ways off, the company at least feel they have a plan to get there & that plan may even feature some familiar faces.
Holding a recent corporate get together, Sega outlined the company’s strategy for the next four years and while nothing seriously substantial was revealed what was clearly stated by the company was the desirer to acquire more established IPs (like the Persona series) while at the same time carefully selecting classic franchises from the company’s large back catalogue for revival.
It was also stated that the company would be looking to release more titles on PC, the first of which being Vanquish.

Sonic Forces.

Sega have yet to really nail down a successful blueprint for Sonic in the third dimension but that, for better or worse, has not stopped them trying and so here we go again.
Sonic Forces is the latest 3D outing for everyone’s favourite hedgehog and it looks much like the 3D Sonic outings which have come before it, roller-coast style stages littered with enemies, rings and all manner of distractions eager to slow the blue blur and that’s about all we know but from the looks of the first trailer there might not be much more to know anyway.
Sonic Forces will make it to PlayStation 4, Nintendo Switch, Xbox One, and PC by the year’s end according to Sega.

Sonic Goes To Hollywood.

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Despite being one of the most recognisable figures in gaming and one of the merchandised characters ever, Sonic has yet to make his presence felt on the sliver screen. Plans to change that fact are most certainly in motion and Sony have let slip a detail or two including that Tim Miller, who previously worked on Deadpool, will be taking up directing duties, while Patrick Casey and Josh Miller will pen and produce the film.
Sonic the motion picture should be in theatres during 2018.

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Wonder Boy The Dragon’s Trap.

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Sega’s classic action platformer series, Wonder Boy is on the brink of a revival, courtesy of Lizard Cube and DotEmu. The updated version of the Sega Master System original, dubbed Wonder Boy The Dragon’s Trap, will retain much of what made Wonder Boy so successful once upon a time while improving both sound and visuals. There’s even a trailer right here. Wonder Boy The Dragon’s Trap will appear on both PC and console at some point in the not so distant future.

Wonder Boy The Dragon’s Trap.

NIS America Ditch Atlus.

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For a number of years now Atlus’ European wing and NIS America have worked hand in glove to bring a number of high profiled titles including the Etrian Odyssey series to Europe, however as of now that once strong relationship is well and truly over.
Speaking to MVC NIS America’s managing director Takuro Yamashita revealed that since Sega’s acquisition of the Persona creator, Atlus had “Became very picky about selecting their European publishing partner.” Mr. Yamashita went on to express his belief that Atlus was now “cherry picking” the titles guaranteed to sell and unwilling to take risks and so NIS America would no longer be partnering with the group. NIS America could now look for a new publishing partner or choose to publish their games themselves.

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Valkyria of the Blue Revolution.

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Despite the fact Sega have completely forgotten to localize the third in the Valkyria Chronicles series, rumour are rife a brand new Valkyria related project dubbed, Valkyria of the Blue Revolution, is in the works. What Valkyria of the Blue Revolution actually is however remains to be seen, however fan of the SRPG will surly be hoping the project turns out to be a new console game opposed to the kinds of free to play mobile apps Sega seem only too ready to churn out of late.

Valkyria of the Blue Revolution.

Sonic PC World.

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Sega have revealed that the once Wii U exclusive Sonic outing, Sonic Lost World, is to be heading Steam’s way next month. The game itself which received mix reviews upon it’s Wii U release back in 2013 will also contain the Sonic Lost World’s Nightmare DLC as well as a digital copy of Sonic All-Stars Racing Transformed for anyone who pre-purchases.

Sonic PC World.

Streets Of Rage 4.

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20 years on and fans of the Streets Of Rage series are still waiting for Sega to return to their masterpiece, and while that doesn’t look like it’ll happen any time soon series composer Yuzo Koshiro has taken to twitter to post a piece of concept art for the long cancelled Streets Of Rage 4. Originally planned for release on the Dreamcast, Streets Of Rage 4 was to be a 3D brawler with first-person sections featuring Axel’s son, Burn, a Shinobi named Erie and two other unnamed characters, however for reasons known only to Sega the plug was pulled on the project shortly after this demo was made. Since the cancellation of Streets Of Rage 4, a number of other attempts to revive the classic series have been undertaken however like the Dreamcast effort none have survived past the demo stage, will that change? Streets Of Rage fans everywhere live in hope.

Streets Of Rage 4.

Sega Wants You Back.

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How did it all go so wrong for Sega? This is a question both corporate bigwigs and fans of the Sonic factory have been asking themselves since the failure of Saturn, and now CEO and president of Sega Hajime Satomi claims to have the answer, it’s all down to a lose of trust.
Speaking to popular Japanese gaming mag Famitsu, Mr. Satomi was asked what Sega needed to do as a company going forward to which Mr. Satomi replied.
“We did our best to build a relationship of mutual trust with older fans of Sega but looking back, there have been some titles that have partially betrayed that trust in the past 10 years. Sega in the 90s was known for its brand, but after that, we’ve lost trust, and we were left with nothing but reputation. For this reason, we’d like to win back the customers’ trust, and become a brand once again.”
During the short interview Mr. Satomi also spoke highly of Atlus who Sega purchased back in 2013, stating that the company had shown him that when games are developed with the “proper quality” they often go on to succeed both in Japan and West, particularly “among players that like to play Japanese games.” Well I’d have never guessed.

Sega Wants You Back.