Bravely Second.

MultNews18

Nintendo have reveal that the sequel to 3DS smash hit Bravely Default, Bravely Second End Layer, is finally to be released on both North America and Europe shores early next year. The game which has been available in Japan since April has already seen strong sales backed up by positive reviews.

Bravely Second.

6 thoughts on “Bravely Second.

    1. They really are dragging their feet with Bravely Second and I can’t figure out why,
      the first one did after all practically jump off the shelves and you’d think they might want to capitalize on that momentum but apparently not.

  1. Ah, I’m glad Square decided not to arbitrarily keep this game from being localized like they did with the sequel to Secret of Mana. It looks like it will take a while, but considering how much voice acting there was in Bravely Default, I suppose it’s to be expected. In any event, I’m definitely keeping an eye on this one.

    1. From what I’ve heard had Nintendo (or someone else) not picked up publishing duties of Bravely Second it would not have been localized full stop.

      How Square Enix decide which titles get localized and which don’t will I think forever remain one of life’s many mysteries.

      1. Is that so? Yikes! With decision making like that, it’s a small miracle Square hasn’t gone bankrupt.

        I have to say that one of Square’s primary weaknesses is that they don’t get along with their fanbase. This has only gotten worse over time with the increasing marketing power of their franchises. For instance, they stubbornly refuse to remake Final Fantasy 7 even though there’s an approximately 100% chance they would make up the cost of creating it and then some. Meanwhile, when fans have the sheer temerity to try to create remakes (or other works based on their properties) themselves, Square proceeds to lose their minds and send out S&D orders like there’s no tomorrow.

        As a brief tangent, their other main weakness is that the quality of their games seems to be inversely proportional to the processing power of the hardware they use. When given fewer limitations, they create Final Fantasy 13, a game of dubious quality. When they take a few steps back and create a handheld game, it results in Bravely Default, an unequivocally great game.

      2. Square are indeed an enigma but I find a fair few Japanese publishers/developers are much the same, especially when it comes to the treatment of their fans.
        I would in part though attribute such an attitude to there being no real history of games modding in Japan alongside a near non existent indie scene.

        As for why we’re still waiting for Final Fantasy 7 HD you’re guess is as good as mine, if though we take comments made by Yoshinori Kitase (director of Final Fantasy 7) at face value, Square Enix simply have neither the capital or motivation to undertake a project the company classifieds as “epic.”

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