There has been some very loud rumblings of late surrounding the next instalment of the Hitman series, some going as far as to claim that the next gen game had been cancelled all together. Thankfully reports of 47’s death have been greatly exaggerated and while the next Hitman remains unseen (IO Interactive have promised to demonstrate the game later in the year) developer
IO have released an open letter to the fans teasing what they can expect from 47’s next outing.

“The game’s concentrated on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.”
So there you have it, the next gen Hitman is not only on track but sounding better than ever, Playstation 4, XBox One and PC owners are in for a real treat.


2 thoughts on “Hitman.

  1. I don’t have the patience for these games, but it’s good to see that the Hitman franchise won’t be killed off (no pun intended.) The last game sold over a million and yet Square didn’t sound happy with the sales, which was bizarre.

    1. I personally love the Hitman series and was thrilled to hear that Square had given the go ahead for another game when it did, indeed at a point it had looked like they’d lost faith in the series all together. Hands down this is easily one of my most anticipated games.

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