Overwhelmed By Remakes.

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The recent release of The Legend of Zelda The Wind Waker HD has seen sales of the Wii U pick up sharply (some 685% in the UK according to MCV) but are remakes and sequels actually a detriment to the games industry? Well according to Smash Bros. producer and father of Kirby Masahiro Sakurai if they’re not a detriment they are at least “unnatural.” Writing in his weekly Famitsu column Mr. Sakurai stated his dismay at an industry too reliant on the familiar before offering up some explanation as to why things are the way they are.
“Is there any industry that relies so much on reusing and reusing their old titles as much as video games? Compared to other media like movies, dramas, animation, novels and comics, the glut of franchises and remakes is at an unnatural level. (The reason for this is) You have to learn the rules of a game before you can play, and that presents hurdles from the very start, that’s why you have a generally unified approach to control methods between titles, and you can usually play one by taking what you already know and adding a feature or two to it — X means jump, Square means attack, and so on.” Mr. Sakurai wrapped up his column by pointing out that he did not wish to attack
big-name titles but that alternatives to them are needed.
“Good games attract fans, and if you have fans, you have an advantage, you try to use that to make the title something bigger, but that doesn’t mean it’s okay to give up on innovation. Popular, well-made games deserve praise, but titles that have some kind of unique creative spark to them also need to be praised in this way.”

Overwhelmed By Remakes.

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