Remaster Me.


Crash made a welcome appearance at this year’s PlayStation Experience with the first real trailer for the forth coming remastering of the iconic trilogy however the bandicoot wasn’t the only classic Sony franchise in attendance as PaRappa the Rapper, Loco Roco and the Patapon series will all be remastered and re-released on the PS4 at some point next year.


Rivalry Rekindled.


Capcom have revealed that the fourth entry in the Marvel vs. Capcom series is on its way to the PC, PS4 and XOne next year. Featuring the likes of Mega Man and Captain America, Marvel vs. Capcom Infinite promises to continue the refinement of the long running series while improving both the single player and online experience. Here’s a brief look at what’s in store for the game as well as a trailer.

Reborn Rivalries: Universes collide once again in this all-new crossover clash for the ages, where players select their favorite Marvel and Capcom characters and engage in accessible and action-packed 2v2 partner battles.

Infinite Power: Pulled from classic Marvel lore, unique and game-changing Infinity Stones can be implemented into players’ strategies as a way to influence the outcome of battle. Each Infinity Stone provides a unique advantage to the player and represents a different aspect of the universe: power, space, time, reality, soul, and mind.

Iconic Heroes: Choose from a diverse roster of fan favorite characters pulled from Marvel and Capcom universes, including Iron Man and Captain Marvel from the Marvel side, and Ryu and Mega Man X from Capcom. Many more playable characters will be revealed in the future.

Cinematic Story: Heroes and villains battle for supremacy in a timeless struggle set in the Marvel and Capcom universes. The original storyline answers the questions regarding the new clash and lets players step into the shoes of classic characters from both sides as they wage war against powerful forces in an attempt to defeat a new villain.

Accessible Single Player Content: In addition to the cinematic story experience, players can hone their skills in a variety of accessible single player modes, including Training, Mission and Arcade modes.

Vast Multiplayer Features: Robust online modes and content including ranked and casual matches, global leaderboards, and online lobbies with spectator mode deepen the overall experience.

Graphics: Unreal Engine 4 technology pushes the cinematic visuals and next-gen realism into a new era.


Everyone Loves The Switch?


With Nintendo’s next home console getting closer and closer everyday, publishers everywhere are beginning to come out and endorse the potential of the Switch with both EA’s Chief Competition Officer Peter Moore and Take-Two’s president Karl Slatoff stating that they were both very “optimistic” in regards to the Switch and while Karl Slatoff wasn’t optimistic enough to confirm support for the console Mr Moore on the other hand reiterated that a major EA title is on its way.
In other Switch news Developers ConcernedApe have revealed that Stardew Valley, the Harvest Moon inspired farming simulation will no longer be appearing on the Wii U but will now make its way to the Switch.


Pokémon Switch.


From the moment Nintendo announced the Switch rumours have been rampant in regards to what games we’ll see on the system, ports in particular, and while many of these rumours appeared to fade just about as quickly as they appear, one is picking up steam and it goes like this. Game Freak are hard at work on bringing both Pokémon Sun & Moon to Nintendo’s next console, along with the inevitable third version apparently dubbed “Stars”. By way of proof, Eurogamer who are championing the rumour point to the 1:48 second mark in this video which they claim clearly shows a HD model for a Pikipek. I’ll let you decide for yourself. Pokémon Sun & Moon are both out now on the 3DS, meanwhile the the Nintendo Switch will launched early next year.


The Wait Goes On…& On.


It feels like, here in the West at least, that we’ve been waiting forever for the fifth instalment of the Persona 5 series & that sense will now only worsen as the game is set to miss it’s February release and ship instead some time in April 2017. To further add to frustrations Atlus have been more than a little vague as to the purpose of the delay bar sighting; time needed to ensure the game meets the highest standard upon release. Fingers crossed the wait will be more than worth it.


Klonoa Goes To Hollywood.


It might have taken him almost 20 years to find his way to the big screen but Klonoa has only gone and done exactly that, courtesy of Henshin. Written by manga artist Hitoshi Ariga who honed his skills on the likes of The Big O, Klonoa the motion picture will follow a similar plot to the original game, Door to Phantomile which will see Klonoa facing off against Ghadius and Joka in a quest to save Phantomile. Klonoa the motion picture has yet to receive a release date.


Sonic Goes To Hollywood.


Despite being one of the most recognisable figures in gaming and one of the merchandised characters ever, Sonic has yet to make his presence felt on the sliver screen. Plans to change that fact are most certainly in motion and Sony have let slip a detail or two including that Tim Miller, who previously worked on Deadpool, will be taking up directing duties, while Patrick Casey and Josh Miller will pen and produce the film.
Sonic the motion picture should be in theatres during 2018.


Nintendo Switch.


After what feels like forever Nintendo have finally decided to give the world a look at their next console, the Nintendo Switch. Much as the rumours had suggested the Nintendo Switch will indeed look to be both handheld and home console, allowing players to take their tablet inspired machine with them wherever they go or connect it directly to a big screen for a more traditional home console experience. The distinctly trendy trailer which revealed the Switch also revealed the console will opt for DS style carts instead of disks and feature a detachable controller reminiscent of the Wii’s nunchuk and that Splatoon, Mario Kart and more unexpectedly Skyrim are all to head to the new console, in fact a “sample” list of developers backing Nintendo’s latest endeavour can be found below.
Sadly more juicy details like pricing or system specifications were frustratingly absent from the reveal, however at least we now know for sure which direction Nintendo are heading in with the Switch and everything else will become clear in time.

Nintendo Switch Developers.
505 Games
Activision Publishing, Inc.
Audiokinetic Inc.
Autodesk, Inc
BANDAI NAMCO Entertainment Inc.
CRI Middleware Co., Ltd.
DeNA Co., Ltd.
Electronic Arts
Epic Games Inc.
Firelight Technologies
FromSoftware, Inc.
Gungho Online Entertainment,Inc
HAMSTER Corporation
Konami Digital Entertainment Co., Ltd.
LEVEL-5 Inc.
Marvelous Inc.
Maximum Games, LLC
Nippon Ichi Software, Inc.
Parity Bit Inc.
PlatinumGames Inc.
RAD Game Tools, Inc.
RecoChoku Co.,Ltd.
SEGA Games Co., Ltd.
Silicon Studio Corporation
Spike Chunsoft Co., Ltd.
Starbreeze Studios
Take-Two Interactive Software, Inc.
Telltale Games
THQ Nordic
Tokyo RPG Factory Co., Ltd.
TT Games
Ubitus Inc.
Unity Technologies, Inc.
Warner Bros. Interactive Entertainment
Web Technology Corp.


A Few More Heroes.


When No More Heroes made it’s appearance on the Wii back in 2007, the off the wall hack and slash immediately endeared itself to gamers up and down the land. So much so in fact not only did the game receive a sequel in 2010 but a Playstation 3 port as well. Sadly in the 6 years which has proceeded the release of No More Heroes 2 Desperate Struggle the series has faded from the public eye completely, but could that be about to change? Well no not any time soon actually, but creator Goichi Suda has revealed that he’d very much like to return to the series as the “fans’ voices” are still strong, however a more “indie” direction might be taken to persuade younger gamers to give the series a chance.
With Grasshopper Manufacture’s 20th anniversary just 2 years away we could just see a few more heroes yet.

No more

Gravity Delay.


Kat’s long over due return to Hekseville has been delayed according to director Keiichiro Toyama. Gravity Rush 2, which picks up from where the original game concluded and was set for a November/Decembe release in the 3 major regions, has now been pushed back a month to January 20th 2017, in order to ensure the game’s online feature will meet it’s full potential.
Disappointing as the delay might be Sony have promised Gravity Rush fans that, not only do they have a full featured Gravity Rush title to look forward to but that the game’s planned DLC will now be released completely free of charge.