Remakes and re-releases are currently all the rage so the fact that Temo Koei are planing a remake of their own shouldn’t come as a great surprise to anyone however, when said remake is of a PS3 title dubbed Bladestorm The Hundred Years War which nearly no one played, a few eyebrows are bound to be raised. Released back in 2007 Bladestorm, The Hundred Years War is, much like many a Temo Koei games, a Dynasty Warriors like tactical action game which tasks the player with taking down a huge opposing army. Bladestorm the remake (or Bladestorm: The Hundred Years War & Nightmare as its to be known) meanwhile will remain largely true to that template with some added refinements according to director Akihiro Suzuki who told Faimtsu that players can expect improvement to the game over all and a whole bunch of new modes. No release date or platforms have yet to be attached to Bladestorm The Hundred Years War & Nightmare but should you want to get a feel for the game the original Bladestorm is available on both the PS3 and 360 and goes for dirt cheap these days.
It’s been a long time coming but yesterday it finally arrived, id officially unveiled Doom 4 only it’s not actually called Doom 4, just Doom according to id’s Executive Producer Marty Stratton, who revealed that the forth instalment of the Doom series would be going back to the game’s roots both in terms of location in the series timeline (new Doom is a reboot) and gameplay with a renewed focus on fast paced, run and gun action. Mr. Stratton also went on to promise that this Doom would rely heavily on melee combat and a double-jump/jet pack mechanic. A short cinematic trailer for the game was released soon after it’s announcement however gameplay footage from QuakeCon 2014 has yet to surface. Attendees to the event have liken this new Doom, in spirit at least, to the mod Brutal Doom and in art direction to Doom 3. Doom will be heading to the PC, PS4 and Xbox One sometime in the not too distant future.
Nintendo have decided it’s high time we got our first real look at Fatal Frame 5 or Zero Nuregarasu no Miko as it’s known in Japan, so here’s the game’s first trailer. Fatal Frame 5, which is set for release exclusively on the Wii U this September 27th, in Japan is said to be the biggest, most ambitious Fatal Frame title ever created say developers Koei Tecmo, however it may be awhile before we here in the west get to find that out for ourselves as Fatal Frame 5 currently has no scheduled release outside of Japan.
Not one or two but three new fighters have been confirmed to be joining the Super Smash Bros. roster courtesy of the game’s official site. Captain Falcon of F-Zero will be returning to the brawl yet again and this time he’ll be joined by newcomers Lucina and Robin (who is available in both male and female flavours) from Fire Emblem Awakening as well as Chrom from the same game in the form of an Assist Trophy.. All three playable characters and Chrom can be seen facing off against one an other in a new trailer here but that’s not all the Super Smash Bros. news I have for you today, oh no, there’s more as series creator Masahiro Sakura has also revealed that Ubisoft’s Rayman will for the first time ever be included in the game as a basic trophy and one which you can see below, shame he isn’t a playable character though.
Long time PlayStation fans have wanted for years now to see two of the platform’s oldest stars; Crash Bandicoot and Spyro the Dragon brought back to life in a series of new platformers built around the pair however beyond the odd rumour here and a few cryptic comments there neither Spyro nor Crash have appeared in their own, stand alone adventurers for nearly five years. The boss of Sony Computer Entertainment Andrew House believes that could change in the future though and told the Telegraph as much.
“While rival manufacturer Nintendo has recycled many of its most successful characters and franchises, including Zelda, Pokemon and Super Mario time and time again, PlayStation has left some of it’s most beloved games unvisited. Will we see a Crash Bandicoot or Spyro the Dragon revival anytime soon?” Asked The Telegraph’s Rhiannon Williams to which Mr. House replied
“This is very dangerous ground, in concept, it is something we’ve been thinking about and discussing, and this is a shift for us. We’ve started to say that maybe there isn’t anything wrong with going back and looking at characters that people still talk about, that were a big part of either their childhood or their youth. I definitely wouldn’t close the door on that.”
So there it is, new outing for both Crash and Spyro could happen given the right circumstances, here’s hoping.
The seventh installment of the Tekken series is coming. Rumours began doing the rounds last week that a new outing for Heihachi and co. was in the works but it wasn’t until yesterday during the EVO 2014 tournament that series producer Katsuhiro Harada officially revealed Tekken 7 with the game’s first trailer which you can get a look at right here. No platform or release date has yet to be attached to Tekken 7 however speaking during EVO Mr. Harada did explained he hadn’t actually wanted to announce Tekken 7 just yet but instead one of two other, secret fighters he’s currently working on but the rumours forced his hand. Mr. Harada also went on to state he hoped to revealed at least one other fighting game this year but he wouldn’t be drawn on when. One of the fighters in question is believed to be Tekken X Street Fighter which hasn’t been seen since it was announced at the 2010 San Diego Comic-Con.
Nintendo held their first Direct event since E3 today and one which focused exclusively on 3DS titles, however given the fact that this Direct was intended for Japan alone Western viewers may see little reason in sitting through it. If though you’d like to see some Final Fantasy Explorers and Monster Hunter 4G footage you can watch the entire Direct right here.
How long should publishers wait before re-releasing an old game? A few years? A console generation? Never? In the case of The Last of Us Sony waited less than a year before remastering and re-releasing the game on the PS4 and if Shuhei Yoshida, PlayStation’s president of worldwide studios is to be believed more games could follow.
“Almost 50 per cent of people who have purchased a PS4 didn’t own a PS3, and that’s lots of people that missed exclusive PS3 titles like The Last of Us, so it’s a great way to welcome those people back to PlayStation, saying this is what you missed.” Mr. Yoshida told Eurogamer before adding “There are requests from some consumers for games that were released later in the generation, like Uncharted, which people might have missed. That would be a good candidate but we don’t want to flood the market with remade games either.”
So there you have it, Sony may take things slow but more re-releases are almost certainly coming and while you wait you can read Shuhei Yoshida’s full interview here.
Square Enix have announced that their pay to play Dragon Quest effort (X) is being ported over to the 3DS. Set for release this September 4th in Japan Dragon Quest X will set players back around ¥3800 plus tax (£22/€27/$37) for a 60 day subscription and, according to Square Enix, offer fans the complete Dragon Quest X experience, with cross play between Wii, Wii U and Windows players. Still no word on any Western release yet but Square Enix continue to state it’s under consideration.